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Gorgo Character Rig Breakdown

A rig breakdown of "Gorgo" a character I made for an assignment.

A short animation I made using the rig.

I wanted to make a character with a mass of snakes for hair, and to make a funny animation where her chips get munched before she can eat them. I feel like I did this.
I used lightning boy shader to achieve the haftone effect in every shot.
The characters eyes are using a process I more or less made up on the way, where through a combination of modifiers, a pair of flat surfaces are wrapped around the character's face. This enabled me to really easily manipulate the shape of her eyes for a better range of expressions.

Date
May 6, 2022